We are Game Tester. We are an army, born in a lab with one purpose: take on anything the gaming world can throw at us. We have crash-tested every car, tank, and Mechwarrior, and have been torn apart by every creature imaginable, from Abominations to Zerglings. We are the ones who crush candy and make birds angry, from mobile to desktop. We are the dummies at the end of every firing range, running every maze, exploring every map, all in the line of duty. We have done this on Earth and countless other planets, and in myriad dimensions. We have been there for every crushing (literally) failure, and every glorious success (which can also involve crushing). We push the boundaries of every game we touch, exploring the edges, corners and limits of every stage, every platform and every version, from Closed Alpha to Final Release. We are the Game Testers. The bugs are many, but through dedication, training, and superior firepower, we will do what needs to be done to make good games great.
We are Game Tester. We are an army, born in a lab with one purpose: take on anything the gaming world can throw at us. We have crash-tested every car, tank, and Mechwarrior, and have been torn apart by every creature imaginable, from Abominations to Zerglings. We are the ones who crush candy and make birds angry, from mobile to desktop. We are the dummies at the end of every firing range, running every maze, exploring every map, all in the line of duty. We have done this on Earth and countless other planets, and in myriad dimensions. We have been there for every crushing (literally) failure, and every glorious success (which can also involve crushing). We push the boundaries of every game we touch, exploring the edges, corners and limits of every stage, every platform and every version, from Closed Alpha to Final Release. We are the Game Testers. The bugs are many, but through dedication, training, and superior firepower, we will do what needs to be done to make good games great.